APRIL FOOLS
Thank you to Shadow for spamming with me today to make that happen.
dare wrote:No special thread for Jao's Milestone?
yes, special thread
15,000 posts, that is worth doing a thread. It's been a fun, er, 2 months since 14k but that still gave me enough time to ban half the 2K11 patching community and lower the nightly new post count from an average of 60 posts to 55. I gotta say, I love the attitude from some of these people, well, kids, because they behave that way. The sense of entitlement amazes me and the cries of joy from the masses saying a repeat offender pirate should work for 2K because he can "fix" one issue and break five others is hilarious to me.
That said, the NCAA 2K11 Mod was "finished" during this time period and was received with high praises from the community, whining about overall ratings, and even an article on Kotaku! I think that makes it more legit than SUM 07! ...even though SUM has been downloaded nearly 40,000 times whereas the NCAA mod hasn't even broken 3,000 even with multiple releases through the same counter. At least Street 07 has been downloaded 44,000 times.
The article on Kotaku was a really big deal for me. The only other NBA PC mod getting press that I remember was when the Classic Teams mod for Live 06 was on G4. I've been a part of a few successful projects, got some press acknowledgement, made console users jealous of the PC (even though that happened with 2K, not Live), and somehow woo'd Andrew into letting me delete all traces of a user with a few mouse clicks. All I have left to do for goals is patch March Madness 2003 and one of the NBA Street games. Too bad no one on the official forums for Dolphin will help me get the emulator working with Gamecube's NBA Street.
And that terminology is something else I wanted to bring up. Patching vs Modding. Technically for 2K, there is nothing more we can do than re-skin the game. Yea we can mess with the roster, and that smeesh is breaking things with the exe, but really, we are just reskinning it. Now with Live PC, we could change the gameplay animations, the player behaviors, and do 3D edits to the stadiums. Yet we always called it "patching" not "modding". Is it because the games aren't that good? And we were "fixing" them? Does that really apply to 2K on PC though? There are a few oversights (online) but the PC game still deserves the same high reviews the console game got. Has anyone else noticed that there hasn't been as many "breakthroughs" with 2K as there were with Live, or that the demand to customize animations or behavior outside of sliders hasn't met the Live levels? Does anyone agree with me that getting a "good" PC basketball game negatively affected the community?
On that note, I was curious as to why each of you joined the NLSC? And what has kept you coming back?
I joined because I had to back in 2003 when Andrew forced guests to join to view the board. After lurking for a couple years I finally posted with a "patch" for Live 2005 and kept on rolling since then. I kept coming back because Dahl amazed me with his patches. After learning the EBO editor, and clearing out my PMs box of "Make Rucker!" requests, I kept coming back because of the fun I had creating these patches.....and because of that blood oath Andrew made me take to become a Moderator.
OK, the game. I remember seeing this on a few other forums, it's a really dumb popularity contest but I wanted to do it here, and I dont know what it's called.
Vote one person up by 1, and vote one person down by 1.
You can only vote once a day.
If no one gets eliminated in a 24 hour period, low man gets eliminated.
WINNAR Jae
~ Eliminated ~
4/14 - Andrew
4/13 - JaoSming
4/12 - benji
4/11 - Pdub
4/10 - Oznogrd
4/9 - el badman
4/8 - The X
4/7 - shadowgrin
4/6 - Jackal
4/5 - jeffx
4/4 - Qballer
4/4 - Lean
4/3 - Modifly
4/2 - dragon@4Q
4/2 - Kris