Patch for 08 Sim engine(v2.10 released 90% C bug solved)

Talk about NBA Live 08 here.

Patch for 08 Sim engine(v2.10 released 90% C bug solved)

Postby yesky1983 on Sat Dec 29, 2007 2:25 am

Please feel free to edit this patch, what we want is to provide a good sim engine for nba live players. If you need help , just post it.












v1.0
Download from
http://savefile.com/projects/808584655
Password: yao11
or
http://hosted.filefront.com/yesky1983/


release the patch to :   nba live 08 /tuning/... You need to replace the orginal one.[/list]
Last edited by yesky1983 on Mon Feb 18, 2008 11:32 am, edited 7 times in total.
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby LPS on Sat Dec 29, 2007 3:44 am

OMFG
PERFECT!
THANKS MAN


*___*
User avatar
LPS
 
Posts: 144
Joined: Sat Dec 01, 2007 6:49 am
Location: Brazil

Postby LPS on Sat Dec 29, 2007 4:16 am

need some little adjusts...

decrease a little bit the ppg leaders, in real life the leader have 28ppg...
increase a little bit the rpg and apg...
the rest are perfect... thanks for contribuition man!
User avatar
LPS
 
Posts: 144
Joined: Sat Dec 01, 2007 6:49 am
Location: Brazil

Postby Spotlight on Sat Dec 29, 2007 5:05 am

No words man, there are many people who work with this big bug and with no good results, but now this bug is 85% fixed, dynasty is now playable, fantastic work man! (Y) (Y) (Y)
User avatar
Spotlight
 
Posts: 1172
Joined: Fri Oct 27, 2006 6:59 am

Postby yesky1983 on Sat Dec 29, 2007 7:23 am

This is nearly best version I can made, I hope there are someone to make it better.

The assist can be increased to 12, but in that case the PPG for player is up to 40, it is really problem.

Most start player play around 30mins in each game , I can increase it to 35mins, but new problems comes out, the PPG for star player is around 40points. So we need to lower the APG of the star player.

there are no problem for block ,and steal when start player play around 35mins.
Last edited by yesky1983 on Sat Dec 29, 2007 10:04 am, edited 1 time in total.
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby IceCold on Sat Dec 29, 2007 7:45 am

Just sick,this is crazy (Y)
Image
User avatar
IceCold
 
Posts: 281
Joined: Mon Nov 20, 2006 12:27 am
Location: Lithuania

Postby Angelo on Sat Dec 29, 2007 9:00 am

ill try to use this and see if i can fix it 8-) (Y)
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5904
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby ZipperZ on Sat Dec 29, 2007 10:19 am

great great great patch sir yesky! (Y) :)
User avatar
ZipperZ
 
Posts: 301
Joined: Tue Nov 20, 2007 2:07 pm
Location: Philippines

Postby utopia79 on Sat Dec 29, 2007 12:18 pm

Wow!!! in my game :applaud:
Image
"KNLP" 한국 최고의 패쳐가 모인 카페입니다. http://cafe.daum.net/nbalivepatch
User avatar
utopia79
 
Posts: 1083
Joined: Tue Sep 21, 2004 1:31 am
Location: Korea

Postby charley3fly on Sat Dec 29, 2007 1:55 pm

Other than too many players averaging over 30 ppg, this is PERFECT.
charley3fly
 
Posts: 110
Joined: Wed Nov 21, 2007 6:28 am

Postby ebok_248824 on Sun Dec 30, 2007 2:37 pm

hey dude the assist again is not fix big men always lead in assist..


coz when i simulate my dynasty and check up the league leaders the assist leaders are always pf or F...
kobe is the man
ebok_248824
 
Posts: 176
Joined: Tue Aug 28, 2007 3:16 pm

Postby yesky1983 on Sun Dec 30, 2007 7:10 pm

harzej_24 wrote:hey dude the assist again is not fix big men always lead in assist..


coz when i simulate my dynasty and check up the league leaders the assist leaders are always pf or F...



which roster do you use, or have you replace the file with my file, please check .
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby yesky1983 on Sun Dec 30, 2007 7:55 pm

hi, guys ,is there anyone who also work on this patch! I will post what I have find, hopefully you can get some help.

here is the picture:
.
Image

[1] Associated with how long the start player will play in a game, lower this value will increase minutes for the start player. There is no big change for player when it goes up until 7F, then the player will play almost 48mins for each game.
[2]It is just like above one, but you should increase the value to extend play minutes, but player will refuse to play when above 5.
[3] Associated with which position may get more FGA, when the value of 0018 00 increase, it seems like Guards will get more FGA, while the C or PF will just contribute for defense. For the 0018 01, the situation is just reverse. I think a good balance should be there, which can make players share the ball attempts. However, I can not find it.
[4] Associated with how many FGA in a game, there are also other cell can adjust FGA, but I think this one is more effective, I always change when I need to balance other dates. Increase the value will let the team shot less than before.
[5] The balance between the foul and turnover
[6] Relationship between foul and free throw, but I think the cell may mean more than I think, when you increase the number, it is just like reduce the playtime sometimes, all dates will reduce except the foul and free throw.
[7] The steal ability, but when you increase you also increases the number of turnover
[8] The amount of turnover, this cell seems like the addition turnover except the turnover made by steal.
[9]3points shoot percentage, the lower the less3 points attempts in the first cell, for the second one, it is also associated with 3 points attempts, but the detail is not simple.
[10]Field goal made percentage, the value 47 is best value for this unit, because this can make the 3 points goal made percentage is around 30%-40%, for FGM% is around 40%-50%. Lower the value will reduce both 3 points made % and FGM%.
[11] Associated with FT%
[12] This is particular one; it seems associated with relationship between FGM% and the Position. I am not sure for this, but when you change the value in this cell, you may increase the FGM% of C or PF, but reduce the FGM% of guards. This is most difficult cell but important one; I think some one can find a good value which can give realistic FGM% for all five positions. Maybe I am totally wrong in this cell, it has nothing with position but use to balance shoot outside (normally lower FGM% and shoot in side (higher FGM %) for all players. It also affects the distribution of block.
[13]2 points FGM%, can adjust FGM% slightly.
[14]FTM%, lower the value will reduce the FTM%
[15] The block ability, increase this value also increases the foul number, and free throws number
[16]0198 03 means the rebound ability for C, the next cell (0198 04) is like rebound ability for PF, while 0198 05 seems like how many rebound Guards can get, lower this value the more rebound give to guards; 0198 06 and 0198 07 seems like the distribution of rebound between PG and SG.
[17] The percentage how many field goals made can be taken as assist.
[18] Another particular cell, 60 is the best value for this cell; it will make assist give to player who has high rating on pass and offense.
[19] Associated with assist concentration. The value of FF means more assist give to guards, but lower than AA, about 50% assist will give to C
[20] It should be associated with assist also, but I can not figure it out.
[21]3 points FGM%, lower the value will increase FGM%
[22]Distribution of block, I cannot figure out details.
[23] Associated with foul number


0000 07 is like [2] used to adjust the player time
0000 02/03/04/05/06/07 used to adjust attampt field goal for different positon. I don't really figure out how it works but when you change the value, C/PF will become more active, they will shot more, and also get more block, but for some another value, the sg/pg will shoot more than before and get more block and steal. it is hard to get a good value for these position
00a8 02/03/04/05/06/07/08/09/0a/0b likely control the which positons will shot more 3 points.but only few value can put here, because lots value will lead crash.
0140 0E/0E use to adjust the 3points%, but unsuitable value will led crash.
0198 12/13 can use to adjust the assist too, increase value will likely increase the asssit from C.


I am not 100% sure about this, but you can take it as reference,

If you make any progress, please please let me know, I really want to make it better.

Any question, just post it, i try to answer.
Last edited by yesky1983 on Fri Feb 22, 2008 12:53 pm, edited 3 times in total.
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby Angelo on Sun Dec 30, 2007 9:17 pm

thats what i am looking for thanks for the tip bro ill work on it.. (Y) (Y) :mrgreen: :mrgreen:
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5904
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby ebok_248824 on Sun Dec 30, 2007 9:25 pm

i use the irpt roster....yup i replace the simengin in the tuning folder of your file...or is there anything wrong on how i input your simengin?

please help me on this?
kobe is the man
ebok_248824
 
Posts: 176
Joined: Tue Aug 28, 2007 3:16 pm

Postby yesky1983 on Sun Dec 30, 2007 11:50 pm

harzej_24 wrote:i use the irpt roster....yup i replace the simengin in the tuning folder of your file...or is there anything wrong on how i input your simengin?

please help me on this?




Yes, you just need to replace simengin.bin file which is in the tuning folder. I have no idea why your assist is not fixed. Normally, I use NSLC roster to test it, but irpt roster should be OK. How about other datas, is it improved?

Sorry!
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby yesky1983 on Sun Dec 30, 2007 11:58 pm

Kris wrote:thats what i am looking for thanks for the tip bro ill work on it.. (Y) (Y) :mrgreen: :mrgreen:




I really wait you to make it better, because I have no way to improve more.
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby chris-3- on Mon Dec 31, 2007 1:51 am

good work guy´s just tried the patch with simulating a season in dynasty and the assist problem is really fixed!
great work really i hope the 3 point shooting will be fixed as well so keep up the good work. some fine tuning with the ponits could be good but it´s nothing too bad.

solving the assist problem was really a masterpiece!!

thanks and keep up the work!
User avatar
chris-3-
 
Posts: 47
Joined: Mon Oct 16, 2006 2:17 am
Location: Germany

Postby Lagoa on Mon Dec 31, 2007 3:42 am

works perfect for me!

If you increase rebound little would be great!

But now, is AWESOME job! Congrats man!
Sorry my Bad English
User avatar
Lagoa
 
Posts: 2604
Joined: Tue Dec 17, 2002 11:05 pm
Location: São Paulo, Brasil

Postby jamaska on Mon Dec 31, 2007 6:57 am

Quarter sim lenght should be 12 min ??
jamaska
 
Posts: 135
Joined: Tue Oct 30, 2007 8:08 pm

Postby roelchik on Mon Dec 31, 2007 7:34 am

rebounds per game is just perfect
amazing job
this make 08 much more fun to play

sim length indeed 12 minutes
ppg per team is just spot on, 98 ppg
just as in the current season


thanks
roelchik
 
Posts: 52
Joined: Wed Apr 06, 2005 4:30 am

Postby Angelo on Mon Dec 31, 2007 10:22 am

@yeky1983

ill try to take a look at this bro when i finish my gameplay fix 1.3 and after that i will now help you in solving this simgengin . im also planning to help jao in currently fixing the nbalive 2006 aiact. :D this would make my days busy again heheh :mrgreen:
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5904
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby Maek on Mon Dec 31, 2007 2:30 pm

Nice try. Hope the C bug can be fixed!
User avatar
Maek
 
Posts: 503
Joined: Mon Nov 19, 2007 2:22 pm
Location: Makati, Philippines

Postby Deck on Mon Dec 31, 2007 2:37 pm

huge yesky, huge :!:
Deck
 
Posts: 25
Joined: Thu Oct 20, 2005 4:32 am
Location: Germany

Postby ebok_248824 on Mon Dec 31, 2007 6:20 pm

ya its only the assist..

i'l redownload ur fix again and try if it works..

so i'l just copy the simengin only to the tuning folder of nba live 08 and replce those ea's sucks simengin.?

or is there another thing i should do rather than copying the file?

help me on this dude...if its okai with you?
kobe is the man
ebok_248824
 
Posts: 176
Joined: Tue Aug 28, 2007 3:16 pm

Postby yesky1983 on Mon Dec 31, 2007 8:11 pm

harzej_24 wrote:ya its only the assist..

i'l redownload ur fix again and try if it works..

so i'l just copy the simengin only to the tuning folder of nba live 08 and replce those ea's sucks simengin.?

or is there another thing i should do rather than copying the file?

help me on this dude...if its okai with you?



No, that is all you need do, I also do a test for IRPT roster (Nov/07), but it works fine. Have you try other roster, if problem is still there, I just do not know how to fix it.
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby yesky1983 on Mon Dec 31, 2007 8:13 pm

Kris wrote:@yeky1983

ill try to take a look at this bro when i finish my gameplay fix 1.3 and after that i will now help you in solving this simgengin . im also planning to help jao in currently fixing the nbalive 2006 aiact. :D this would make my days busy again heheh :mrgreen:



You are really busy man, but all people wait on you! :D
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby Angelo on Tue Jan 01, 2008 12:05 am

thanks man once i finish my gameplay fix ill go directly in trying to fix that simengin. its also a big help when you posted the hint. :D
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5904
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby yesky1983 on Tue Jan 01, 2008 3:01 am

Kris wrote:thanks man once i finish my gameplay fix ill go directly in trying to fix that simengin. its also a big help when you posted the hint. :D



I hope you can fix it, I already try my best.
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby ebok_248824 on Tue Jan 01, 2008 3:25 pm

ah okai...thnx for it.. i'l try again

and a happy new year!!!!
kobe is the man
ebok_248824
 
Posts: 176
Joined: Tue Aug 28, 2007 3:16 pm

Postby bo3076 on Tue Jan 01, 2008 3:58 pm

which aiact should we use, cpu players keeps on passing the ball too much...
User avatar
bo3076
 
Posts: 248
Joined: Fri Jul 23, 2004 1:38 am
Location: Philippines

Postby Coyroy on Tue Jan 01, 2008 8:49 pm

Most problem has been solved, except the C shot from downtown,

one more thing that oppent team still uses last second shot even leading 20 points (N)
User avatar
Coyroy
 
Posts: 223
Joined: Tue Feb 13, 2007 8:32 am

Postby Panco on Tue Jan 01, 2008 9:42 pm

That's what I've been waiting for. Thanks. (Y)
Image
Panco
 
Posts: 436
Joined: Tue Jun 29, 2004 1:36 am
Location: Lithuania

Postby Maek on Tue Jan 01, 2008 10:44 pm

Hope you guys can fix this sim engine. I'm a big fan of Dynasty™.
User avatar
Maek
 
Posts: 503
Joined: Mon Nov 19, 2007 2:22 pm
Location: Makati, Philippines

Postby buzzy on Wed Jan 02, 2008 1:50 pm

I'm trying this. (Y)
Thanks for the hard work! :wink:
User avatar
buzzy
Take it sleazy.
NLSC Team Member
 
Posts: 4032
Joined: Sun Jul 03, 2005 11:19 pm
Location: Vienna

Postby Angelo on Wed Jan 02, 2008 1:54 pm

its really hard to choose some right values for this sime engine but will still try to fix this :D
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5904
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby yesky1983 on Wed Jan 02, 2008 6:55 pm

Kris wrote:its really hard to choose some right values for this sime engine but will still try to fix this :D



I FIND THE CODE WHICH CAN LET PALYERS SHARE FGA, THEN WE CAN REDUCE THE PPG TO LESS THAN 30POINTS, ALL WE NEED IS TO FIND THE THREE POINTS CODE, WHICH CAN ADJUST THE 3 POINTS ATTAMPT.

0018 04/05/06 THESE CELL CAN REDUCE STAR PLAYER FGA. TRY TO INCREASE TO 1A---3F, NO NOT INCREASE TOO MUCH.

THANKS FOR YOUR TIME, AGAIN.

IT IS REALLY TOUGH, BUT I THINK WE CAN FIX IT.
User avatar
yesky1983
 
Posts: 33
Joined: Thu Dec 27, 2007 1:28 am
Location: London

Postby Maek on Wed Jan 02, 2008 8:57 pm

Nice try guys! You can make it! :wink:
User avatar
Maek
 
Posts: 503
Joined: Mon Nov 19, 2007 2:22 pm
Location: Makati, Philippines

Postby sacfan on Thu Jan 03, 2008 7:44 am

Yesky1983 is my new personal hero! Thank you for redeeming NBA Live 08. You rock! (Y) :D
sacfan
 
Posts: 16
Joined: Fri Jul 27, 2007 1:06 pm

Postby [S]Reaver on Thu Jan 03, 2008 8:07 am

Excellent. Love it.
Image
User avatar
[S]Reaver
 
Posts: 156
Joined: Wed Jul 04, 2007 10:19 am
Location: Toronto, Canada

Postby ebok_248824 on Thu Jan 03, 2008 7:54 pm

hey dude it work!!!!!!


but a problem in season when i simulate it the leader in assist was rip hamilton??? 12 assist per game!!!

help me on this if its ok with you?
kobe is the man
ebok_248824
 
Posts: 176
Joined: Tue Aug 28, 2007 3:16 pm

Postby kb2416 on Fri Jan 04, 2008 6:54 am

Thanks man, but it doesn't work with me .... Can you help me ???
kb2416
 
Posts: 1
Joined: Fri Jan 04, 2008 6:52 am

Postby Xiphias on Fri Jan 04, 2008 7:42 am

I was playing my dynasty and one day I was watching other teams results and boxscores and I saw this serious bug (with this sim engine) : D.Howard is unstoppable :lol:
Image
And now he is leading in points per game, and free throws :
Image
Image
Image
Image
But everything else is just perfect :D
User avatar
Xiphias
 
Posts: 296
Joined: Sat Nov 18, 2006 5:13 am
Location: Lithuania

Postby buzzy on Fri Jan 04, 2008 7:48 am

:lol: take that Wilt
User avatar
buzzy
Take it sleazy.
NLSC Team Member
 
Posts: 4032
Joined: Sun Jul 03, 2005 11:19 pm
Location: Vienna

Postby gobluen07 on Fri Jan 04, 2008 7:50 am

I used the patch in my dynasty and it works perfect, no big men leading the league in assists :D. There was 4 people that avg 30+ a game, Dirk, A.I, T-Mac and Kobe. Dirk was the leader with 33.2. Awesome patch (Y) looks like 08 may have some potential after all .
gobluen07
 
Posts: 22
Joined: Mon Nov 12, 2007 8:44 am

Postby Angelo on Fri Jan 04, 2008 10:37 am

i think you have highen up the primacy of Howard cus look at that score its quite too big hehehehehe Wilt is now defeated :D
User avatar
Angelo
Holy Tits
NLSC Team Member
 
Posts: 5904
Joined: Fri Nov 03, 2006 1:40 am
Location: Philippines

Postby deihatein on Fri Jan 04, 2008 2:12 pm

Howard is the monster after all instead of Wilt but i will try this patch to see if this work for me (have anyone else see the player of the month?)
shadowgrin wrote:Quick question: who is better in basketball, a black dude or a pinoy dude. If you thought or considered for a moment that it's the black dude then you're also a little bit racist.

End of any racist discussion.


Pinoy > Dallas Mavericks
User avatar
deihatein
Like he never left!
 
Posts: 3825
Joined: Fri Jan 26, 2007 9:13 pm
Location: Pilipphines

Postby Chino on Fri Jan 04, 2008 4:49 pm

Haha! Finally, Wilt's record was broken. :lol:
User avatar
Chino
 
Posts: 844
Joined: Sun Sep 23, 2007 6:53 pm
Location: New Zealand

Postby mike879 on Fri Jan 04, 2008 7:12 pm

hhahahaha. thats 5.83 points per free throw... COOL!
User avatar
mike879
 
Posts: 556
Joined: Thu Nov 21, 2002 12:02 pm
Location: manila, philippines

Postby Maek on Fri Jan 04, 2008 7:46 pm

Yesky, what's your latest update of the simengine?
User avatar
Maek
 
Posts: 503
Joined: Mon Nov 19, 2007 2:22 pm
Location: Makati, Philippines

Next

Return to NBA Live 08

Who is online

Users browsing this forum: No registered users and 2 guests