Freestyle Control is a control method that utilises a dual analog controller (specifically the right analog stick) to perform specific moves on demand, first introduced in NBA Live 2003. Since its inception the concept has been expanded into different areas of complete player control including Freestyle Air and Freestyle Superstars. Freestyle Control is intended to give users total control over the moves their players execute on the court but has been criticised in the past for being too powerful and at times unrealistic.
Freestyle has since been replaced by the similar Quick Strike Ankle Breakers system.
Using Freestyle Control
Freestyle moves such as crossover dribbles, hesitation dribbles, step back and spin moves are executed by moving the right analog stick in different directions and depending on whether the player is moving or not. More complex moves (such as quarter, half and full rotations in different directions) will result in players attempting more advanced dribbling moves. Freestyle Control also allows players to perform various jabs and fakes in the triple threat position by moving the right stick in different directions before moving the left stick to put the ball on the floor and attempt to beat the defender off the dribble.
NBA Live 2004 introduced the Pro Hop and Power Dribble/Drop Step moves which were assigned to an action button up until NBA Live 07 when they became integrated with the right analog stick. The Pro Hop move allows plays to perform a jump stop before attempting a dunk, layup or jumpshot while the Power Dribble/Drop Step move is effective in making strong moves and eluding defenders in the paint.
When Freestyle Control was first introduced in NBA Live 2003 it was too powerful, allowing the CPU and human players to get to the basket too easily resulting in up-tempo arcade-style gameplay that was met with disapproval by most NBA Live fans. NBA Live 2004 successfully toned down Freestyle Control and since then dribbling moves tend to be in balance, though their effectiveness can be increased or decreased through slider tweaks. Most players seem to enjoy the concept of total player control but have been critical of recent additions such as Freestyle Superstars, describing it as being too overpowering.