NBA 2K17 Official Patches

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This is a list of official patches (also referred to as title updates) that have been released for NBA 2K17, along with their release notes. The most recent patch is 1.12.

NBA 2K17 Patch 1.12[edit]

Release Dates[edit]

  • PC: April 7th, 2017
  • PlayStation 4: April 7th, 2017
  • Xbox One: April 7th, 2017

Patch Notes[edit]

  • Improvements to double team logic for more appropriate rotations and to prevent help defenders from leaving their assignments.
  • Enhanced several dribble size-up combos to make them more responsive when chaining moves together.
  • Improved logic for off-ball collisions to prevent excessive bumping, resulting in a smoother offensive flow.
  • Removed select dribbler collision reactions that would slow down the ball handler when contact was made from behind.
  • Offensive AI enhancements for better decision making when countering double teams.
  • Fixed an issue that would allow you to travel if rapidly chaining together certain rhythm dribble animations.
  • Fixed an issue that was preventing some players from signing a 10-day contract in MyGM/MyLEAGUE.

NBA 2K17 Patch 1.11[edit]

Release Dates[edit]

  • PC: February 14th, 2017
  • PlayStation 4: February 10th, 2017
  • Xbox One: February 13th, 2017

Patch Notes[edit]

Resolves matchmaking issues in the game's online modes.

NBA 2K17 Patch 1.10[edit]

Release Dates[edit]

  • PC: February 6th, 2017
  • PlayStation 4: February 2nd, 2017
  • Xbox One: February 2nd, 2017

Patch Notes[edit]

Patch 1.10 is a minor update that adds 2K All-Star Tournament functionality, and addresses an exploit with the hop step move.

It's unclear whether the latest patch for the PC version is 1.10, 1.09, or 1.08, given the timing of its release and the lack of a PC-specific announcement and patch notes. It's possible that the PC version received a combined patch, so until it's confirmed otherwise, February 6th is being listed as the release date for 1.08/1.09 and 1.10 on PC.

NBA 2K17 Patch 1.08/1.09[edit]

Release Dates[edit]

  • PC: February 6th, 2017
  • PlayStation 4: January 30th, 2017
  • Xbox One: January 30th, 2017

The PS4 version received a Patch 1.09 shortly after Patch 1.08 was pushed through. According to LD2K, it's the same update, and not an additional patch.

It's unclear whether the latest patch for the PC version is 1.10, 1.09, or 1.08, given the timing of its release and the lack of a PC-specific announcement and patch notes. It's possible that the PC version received a combined patch, so until it's confirmed otherwise, February 6th is being listed as the release date for 1.08/1.09 and 1.10 on PC.

Patch Notes[edit]

  • Fixed an issue that would cause some users to sit on the team logo screen during startup for an extended period of time.
  • Corrected a case where users were able to upgrade their MyPLAYER outside of the constraints of their selected archetype.
  • Fixed an issue that was preventing offensive strategies from running properly during gameplay.
  • Difficulty level for MyTEAM Play With Friends games has been changed to All-Star.
  • Fixed a case where some Grand Badges were incorrectly negating the effectiveness of other Grand Badges they should not have.
  • Addressed a hang that could occur during a Park After Dark event when leaving and re-entering the event.
  • Fixed a case where certain users would not appear in a MyCOURT owner’s “In MyCOURT” list, making it impossible for the court owner to kick them from the court.
  • In MyPARK, users will now have the default camera settings for their chosen camera angle, and will still be able to select the camera of their choosing.
  • MyPLAYERs are now able to attain an overall rating of 99.

NOTE: All patch fixes will work in your existing game mode saves unless noted otherwise.

NBA 2K17 Patch 1.07[edit]

Release Dates[edit]

  • PC: December 15th, 2016
  • PlayStation 4: December 7th, 2016
  • Xbox One: December 14th, 2016

Patch Notes[edit]

  • Support for the NBA 2K17 European All-Star Tournament as well as the forthcoming NBA 2K17 All-Star Tournament.
  • Performance increase for users playing in the Old Town, Sunset Beach, and Ante-Up parks.
  • Reduced the effectiveness of shooting after excessive dribbling to achieve better game balance.

NBA 2K17 Patch 1.06[edit]

Release Dates[edit]

  • PC: November 21st, 2016
  • PlayStation 4: November 21st, 2016
  • Xbox One: November 21st, 2016

Patch Notes[edit]

GENERAL

  • The Hornets will now have their correct court projection during the pre-game presentation.
  • Fixed an indefinite simulating screen that would occur when your MyPLAYER retired after the completion of his 20-year MyCAREER.
  • Fixed a hang that would occur in MyGM/MyLEAGUE when attempting to enter the Staff Signing experience when the team had no Assistant Coach (retired) and an expired Head Coach.
  • Addressed an issue in MyGM/MyLEAGUE where a league filled with Classic and Euroleague teams would sometimes hang late in the season when simulating.
  • Fixed a MyTEAM Challenge case where the in-game overlay would claim the challenge was not successfully completed when it actually was.
  • Addressed a case where a MyTEAM card that was sent to the Auction House could still appear in lineup menu as being available (when it actually wasn’t).

GAMEPLAY

  • Fixed an issue where pass icons were not appearing for users playing in 4K on the PS4 Pro.
  • Removed some long, drawn out dribble loss (pickup) animations from the body up system to improve responsiveness.
  • Made some aggressive bump back dribble collisions MyPARK only.
  • Prevent defenders from being able to steal the ball from an inbounder immediately after checking it in when playing in MyPARK.
  • Make sure all players are in position before checking the ball when playing half-court games in MyPARK.
  • Sped up the CPU’s ability to get into its offensive sets and run plays.
  • Fixed an issue that would sometimes cause CPU-controlled ball handlers to run out of bounds when attacking the baseline.
  • Cleaned up an issue that lead to unrealistic speed bursts in some size-up escape and combo moves.
  • Fixed a case that caused the wrong dribble move to queue up when attempting to perform driving combo moves (e.g. double crossover).
  • Updated Broadcast Stadium cameras for Bucks, Mavericks, Kings, and Clippers.
  • Beluba camera updated to zoom out more in transition and to have a wider range of zoom and height adjustment settings.

MyPARK/2K PRO-AM

  • A number of performance improvements to solidify the Pro-Am experience.
  • Fixed an issue that would cause some users to hang when attempting to hop from one park to another.
  • Users can now unequip the skateboard and mascot outfits from their MyPLAYER.

Many other small bug fixes and adjustments were also made, game-wide.

NOTE: All patch fixes will work in your existing game mode saves unless noted otherwise.

NBA 2K17 Patch 1.05[edit]

Release Dates[edit]

  • PC: November 5th, 2016
  • PlayStation 4: November 5th, 2016
  • Xbox One: November 5th, 2016

Patch Notes[edit]

GENERAL

  • HDR support has been added for the PS4.
  • Support for the PS4 Pro has been added. NBA 2K17 will run at a native 4K resolution at 60 FPS on the Pro.
  • The Cleveland Cavaliers court floor has been updated to match their new 2016-17 design.
  • The Golden State Warriors uniforms now have the #42 patch in honor of the late Nate Thurmond.
  • Authenticity improvements to a large number of uniforms.
  • You can now use post-release uniforms in Play Now games when using a custom roster.
  • Post-release shoes will now dynamically appear in your game mode saves when starting a new mode or when using a custom roster created after October 15th.
  • Users now have the ability to toggle off the ‘Zoom in Paint’ camera option when using the default broadcast camera.
  • Fixed an issue where the user was unable to unequip certain animation types from their MyPLAYER.
  • The user can now unequip socks from their MyPLAYER.
  • Addressed an issue where controller settings would reset after played games online.

GAMEPLAY

  • Users will no longer be able to prolong MyTEAM Blacktop games by committing reach-in fouls.
  • The Jamal Crawford double behind-the-back combo size-up move now functions properly when equipped.
  • Aiming should now be much easier in the broadcast camera for users who use Pro Stick shot aiming.
  • Disabled shot timing for all shots (including layups, hooks, floaters and heaves) when Shooting Type is set to Real Player %.
  • Improvements to make catching short passes more reliable.
  • Dial back pass speeds (especially on longer passes) to achieve better game balance.
  • “Soften” top front rim ball bounces for more realistic physics-based outcomes.
  • Reduced the frequency of “ticky tack” shooting fouls on jump shots and layups.
  • Fixed illegal screens, which were not being triggered in the proper situations.
  • General improvements to responsiveness, primarily in offball motion.
  • Improvements to the CPU’s double team logic and general defensive AI decision making.
  • Addressed a visual issue that would sometimes cause hook shots to branch into jumpshot follow through landing poses.

MyPARK/2K PRO-AM

  • Teams in Rivet City are again able to grab a Got Next spot while a game is in progress.
  • Fixed a hang that occurred to some users when they were hopping from one MyPARK to another.
  • Fixed a number of camera-related issues when shooting free throws during Pro-Am games.
  • Addressed an issue where some users were unable to use their custom jumpshot in MyPARK.
  • When editing your Pro-Am court, the backboard logo and wall texture can now be switched back to none/blank.
  • You can now view the team rosters of each team directly from the Power Rankings menu in Pro-Am.
  • All of your teammates will now have a unique color indicator when playing Pro-Am.
  • Grand Badges will now appear on the 2K Card in both MyPARK and Pro-Am.

MyCAREER/MyCOURT

  • You can now skip through story scenes that you have already watched.
  • Fixed an issue that would result in the user being unable to play their next game in MyCAREER (a restart is required if you are affected by this).
  • Fixed a case where some users were not seeing triggered story scenes.
  • Fixed an issue where some MyCAREER sponsor contracts were not rewarding the user with the correct amount of VC.
  • Corrected an issue where you could not purchase/equip shoes from your new company when switching shoe endorsements.
  • Addressed an issue where the phone in MyCAREER would inform the user of a new message when that was not the case.
  • Fixed a case where the player would get stuck in the line during the Free Throw Golf drill in Live Practice when using specific signature animations.

MyGM/MyLEAGUE

  • Points of Emphasis have returned to the Gameplan feature! Note that these only affect simulation results.
  • The Advanced Rotations feature will now scale all rotations to work regardless of your chosen quarter length.
  • Fixed cases where some approved city names (e.g. Buffalo) were not being permitted through the content filter when moving your team to another city.
  • Fixed an issue where player attributes were being slightly modified when loading a draft class after the first season.
  • Injuries will now occur during head-to-head gameplay in MyLEAGUE Online.
  • Color improvements have been made to the Kansas City Knights uniform.
  • Fixed a hang that would occur when attempting to use SimCast on the Rising Stars game.
  • Expansion teams will no longer get unlimited funds in MyGM.
  • The NBA logo is now located in the correct spot on the shorts when creating a custom uniform.

Many other small bug fixes and adjustments were also made, game-wide.

NOTE: All patch fixes will work in your existing game mode saves unless noted otherwise.

NBA 2K17 Patch 1.04[edit]

Release Dates[edit]

  • PC: October 12th, 2016
  • PlayStation 4: October 11th, 2016
  • Xbox One: October 14th, 2016

Patch Notes[edit]

GENERAL

Corrected an issue where some postrelease uniform colors would clash with the opposing team’s uniform in certain matchups. After a made basket, the score will no longer update on the scoreboard until after the animation has completed; this should be much less confusing. Fixed a case where your friends list in the Who’s Online menu would disappear while viewing it. Contact Dunk animations should now properly stay equipped on your MyPLAYER.

GAMEPLAY

The Relentless Finisher badge should now give the proper bonuses on contact layups when leveling it up. Fixed an extremely rare hang that could occur when a player was attempting to grab a rebound.

MyPARK/2K PRO-AM

Fixed a case where certain jump shot animations would result in the shot meter reporting an incorrect very late timing during high-latency situations. Addressed an issue where you would not be granted a win if your opponent disconnected during a Pro-Am Walk-On/Team game under certain conditions. Users in Ante-Up will now always be presented with the correct ante-up amount prior to joining the Got Next queue.

MyCAREER/MyCOURT

  • Corrected a case that would result in loading into a black screen heading into a game.
  • Connection events will now always appear on the schedule once you agree to them/set them up.
  • Addressed a hang that could occur when attempting to enter the 3PT/Dunk Contest when your MyPLAYER was injured.
  • Fixed a hang that could occur when loading into a Live Practice when a number of players on your team were simultaneously injured.

NOTE: All patch fixes will work in your existing game mode saves.

NBA 2K17 Patch 1.03[edit]

Release Dates[edit]

  • PC: October 5th, 2016
  • PlayStation 4: September 27th, 2016
  • Xbox One: October 3rd, 2016

Patch Notes[edit]

GENERAL

  • Updated court floors for both the New York Knicks and the Milwaukee Bucks.
  • Uniform improvements including the addition of a number of patches (e.g. Pacers 50th anniversary patch) and changes to more accurately represent uniforms for a number of teams.
  • Addressed an issue where some pre-order users were unable to see the ’92 Dream Team on the Play Now team select menu.

GAMEPLAY

  • Substitutions made during a timeout will now immediately apply, rather than waiting for the next dead ball.
  • Reduced the frequency of lob passes and increased pass speeds across the board.
  • Fixed the 5-Second Closely Guarded rule in Euroleague-rules games such that the violation is only called when the ball carrier is holding the ball (as opposed to dribbling the ball).

MyPARK/2K PRO-AM

  • Voice chatting has been added to the Pro-Am Team Arena.
  • As your Pro-Am Team levels up, you will now begin to see your Sponsors’ logos appearing on your custom arena walls!
  • Pro-Am teams of Elite 4 (and higher) will now see big heads in the crowd of their players during games.
  • The “On The Rise” and “Get Your Feet Wet” achievements should now unlock when the proper criteria has been met.
  • Injuries in MyCAREER will no longer carry over into MyPARK/Pro-Am games. Regardless of your injury status in your career, your player will now always be fully healthy in MyPARK/Pro-Am.
  • The Turbo meter will now flash red when depleted in MyPARK/Pro-Am games.
  • Travelling as a team to Parks and Pro-Am games should now be a lot smoother and more reliable.
  • Once earned, Grand Badges should now properly appear on your player in Pro-Am games.
  • A large number of improvements to the camera system used during Pro-Am games. The entire experience should now look and feel much cleaner.
  • Custom Wall progress will no longer disappear when changing basket types while editing a Pro-Am Team arena.
  • Made a change such that the only whistles you will hear in MyPARK are those from your current game (unless you are walking around).
  • Your Gamertag/Online ID will now correctly show on the back of your team’s Pro-Am jersey.
  • More reliable search capabilities when searching for players in the Free Agency feature of Pro-Am.
  • Corrected a number of animation upgrades for Pro-Am that had incorrect team level requirements.
  • Fixed an issue where the overall rating of another player would display as 55 when viewing their player card during a shootaround.
  • MyPARK intro animations will now be shown with a greater variety when more than one is equipped.

MyCAREER/MyCOURT

  • Corrected a case where users would have an optional practice and a game overlapping on a single day, resulting in the user being forced to simulate to the next game.
  • Proper controls for “Orange Juice” are now shown in the Controls menu in the in-game pause menu.
  • The Ankle Breaker badge should now properly unlock when the appropriate conditions are met.
  • Attributes earned exclusively through off-court events (e.g. free throw shooting, stamina, etc.) should now properly be saved to your MyPLAYER once earned.
  • Coach Brubaker will no longer critique you for missing team practices while you are injured.
  • When playing as a Point Guard, the playcalling menu will no longer be brought up on-screen when attempting to use “Orange Juice” controls with the d-pad.
  • Fixed an issue where your MyPLAYER would sometimes appear out of focus during a post-game interview with the studio crew.

MyGM/MyLEAGUE

  • Removed an errant dialog during MyGM setup that prevented more than one custom-built team from being added to the league at time of league creation.
  • Fixed an issue in MyLEAGUE Online where loaded custom draft classes were not being preserved.
  • User vetoes are now respected in MyGM when your owner approaches you regarding the proposed rule changes for the upcoming season. If you don’t want a rule enacted, say no. If you are interested in the rule, say yes and it will go up for vote with the league.
  • When using a downloaded Team Design, the commentators will no longer refer to the team by an incorrect name.
  • Team Cards will now list team stats for the last 24 years, rather than the current and last season it showed previously. The more information, the better!
  • Fixed an issue where the Advanced Rotations menu was not properly updating following a trade, which could lead to a hang in some cases.
  • Players should now sign for normal contract values when the salary cap rule is turned off.
  • Commentary and crowd sounds will now be heard when jumping into a game that was initiated with SimCast.
  • Playoff stats will now be used in the Team Comparison and Player Comparison menus during the Playoffs (previously used regular season stats).

Many other small bug fixes and adjustments were also made, game-wide.

NOTE: All patch fixes will work in your existing game mode saves.

Links[edit]