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The Friday Five: 5 Changes That Fix MyCAREER Stories

The Friday Five: 5 Changes That Fix MyCAREER Stories

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five outlines five changes that would fix some of the stories in MyCAREER.

As I’ve mentioned on several occasions, I have a love-hate relationship with the story-driven approach to MyCAREER. I can appreciate the production values and some of them have been enjoyable tales, but others have been poorly-written and intruded on the gameplay experience. I’ve made snarky jokes about them, but I also find them fascinating to analyse. Perhaps it’s because it feels like the concept of a MyCAREER story has so much promise, but the execution has too often hindered my enjoyment, or just been somewhat disappointing.

While I don’t believe in dismissing criticism with “let’s see you do better”, I do think that critique can be bolstered by identifying potential improvements. In other words, the fact that I’ve never written and produced a MyCAREER story doesn’t disqualify me from having an opinion on them, but I should be able to suggest ways in which the stories could improve rather than just dismissively calling them bad. On top of that, it’s an interesting exercise to consider just how much we’d need to change in order to provide – in my opinion, at least – a much better experience. With that being said, I’m going to give it a shot! Here are five changes that I’d make to MyCAREER stories.

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The Friday Five: 5 Best Shout Outs to Previous Games

The Friday Five: 5 Best Shout Outs to Previous Games

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of the five best shout outs that basketball games have made to previous entries in their series.

Who doesn’t appreciate a good callback? Whether it’s an Easter egg/fleeting reference or something more prominent, continuity never goes astray. This applies to video games as much as books, films, and television shows, especially as the medium has strived to improve its storytelling across various genres. Whether it’s a cameo like Harold’s appearance in Fallout 3, a peek at an era from a previous game as in the Monkey Island series, or the Elder Scrolls’ running gag about stolen sweetrolls, they’re an enjoyable part of video game lore and exploration.

Needless to say, basketball video games and other annual sports titles are a little different. By their very concept, they have numerous sequels and there are several similarities between games, right down to the players as long as they’re active or on a classic team. In other words, the ubiquitous aspects of the genre don’t count as shout outs to previous games. However, various basketball video games have found ways to celebrate their lineage, or feature a unique nod to their predecessors. These shout outs to previous games may be minor and we wouldn’t necessarily miss them if they weren’t there, but oftentimes they’re the fun details that make a game feel special.

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The Friday Five: 5 Times Basketball Games Had Fictional Content

The Friday Five: 5 Times Basketball Games Had Fictional Content

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five times that basketball games featured fictional content.

Authenticity is the name of the game when it comes to sim basketball titles. There are acceptable breaks from reality, of course. MyTEAM allows us to construct lineups that span multiple eras, with everyone in their prime and ignoring that some players have passed away. It’s a fantasy mode, after all. We can also choose to have classic teams from different eras square off, play with teams featuring all of the best players in club history, or even have a team face itself. Even in a sim game, there’s fun to be had doing things that can’t be done in real life.

Fictional content is something else altogether. It’s usually the mark of an arcade game, such as the Stickmen and other bonus teams in NBA Jam: On Fire Edition, or the inclusion of Mortal Kombat characters in the arcade version of NBA Jam Tournament Edition. Most of the fictional content in sim titles comes from our own modding and roster customisation. With that being said, there are some times when fictional content appeared in sim basketball games, beyond the obvious examples of Roster Players filling in for unlicensed names. From placeholders and bonus content to questionable design choices, here are five times that sim basketball games had fictional elements.

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The Friday Five: 5 Annoyances That Became Novelties

The Friday Five: 5 Annoyances That Became Novelties

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five annoyances in basketball video games that ended up becoming novelties.

I’m still a sim gamer at heart. When I play franchise games, I prefer to start with real rosters, and allow the alternate reality to develop “organically”, rather than hold a fantasy draft or create fictional scenarios. I want to see sim games strive for a realistic depiction of the sport and its players, with acceptable deviations such as the precise number of dunks. To that point though, I’m not so inflexible that “realistic” means everything is accurate and true to life, down to the last detail. I’ve had fun attempting to play as realistically as possible, but I’ve also enjoyed a looser approach.

With that in mind, there are some things in basketball video games that were once annoyances for me, but now I don’t take them so seriously. Indeed, some of them are now novelties, and nostalgic in their own way. That’s not to say that I’m necessarily walking back on my criticism of them, but my stance has changed from “Ugh, this is awful” to “Actually, this is kind of fun”. It definitely helps that basketball games have improved in many ways throughout the years, with the best ones achieving things that once seemed impossible. When I do go back to some of the older games though, I will see novelties where once I had gripes and annoyances, such as these five examples.

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The Friday Five: 5 Played-Out Aspects of MyCAREER Stories

The Friday Five: 5 Played-Out Aspects of MyCAREER Stories

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five aspects of MyCAREER stories that are played-out at this point.

Honestly, I admire the ambition and creativity in some of the MyCAREER stories over the years. I can’t say that it’s prevented me from spending many enjoyable hours with the mode, and indeed, when I finally played through NBA 2K14’s tale, I had to admit that I’d been somewhat unfair towards it. However, there’s also a reason that I’ve been critical of MyCAREER featuring a cinematic narrative. Some of the tales have negatively impacted the gameplay experience, while others have just featured really bad writing and acting. Sometimes, the mode has been afflicted by both.

It’s a shame, as even when MyCAREER stories have fallen flat, it’s clear that a lot of effort has gone into them. Some prominent names have been involved with them, from filmmakers like Spike Lee to actors like Michael B Jordan. It wouldn’t be accurate to say that no one has any fond memories of MyCAREER stories, but they do tend to draw a considerable amount of scorn, especially in recent years. It’s not surprising of course, as many aspects of MyCAREER stories have become played-out over time, whether its tropes they employ, or their effects on gameplay. Either way, these five played-out aspects of MyCAREER stories have worn out their welcome.

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Monday Tip-Off: Hey, That Meme Looks Familiar!

Monday Tip-Off: Hey, That Meme Looks Familiar!

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on encountering a familiar image in a meme, and other moments of recognition.

It’s good advice to be careful about what you put out there on the internet. We’re not always as anonymous as we think, and poor behaviour can come back to haunt us. In general, it’s prudent to exercise caution in sharing personal information and even photos, as it can compromise one’s safety. It’s something to keep in mind when you’re a content creator, even in a niche community. Someone with an axe to grind may be petty enough to use it to directly harass you, or talk trash about you elsewhere online. I’ve encountered both during my time running the NLSC.

On a lighter note, when it comes to the content you create for one and all to see, you never know where it will end up. It’s both exciting and humbling when something gains traction, as my article on the Rising Cost of MyCAREER did last year, or when your work is referenced, as a WhatCulture video did with a post about NBA Elite 11. On the other hand, it’s funny when parts of your content end up being recycled, or shared outside of the original context. In particular, I’ve seen some of my screenshots show up in other articles, or on social media. And, speaking of the latter, there’s one familiar screenshot that has been used in a meme shared by several accounts.

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Monday Tip-Off: Vale, NBA 2K20 Servers & Content

Monday Tip-Off: Vale, NBA 2K20 Servers & Content

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the NBA 2K20 servers being shut down, and the bigger picture of losing content and modes along with online support.

On December 31st, the NBA 2K20 servers were shut down as scheduled. Of course, this isn’t anything new for the series. 2K originally guaranteed 18 months of online support for all of its titles, before extending that period to 27 months following the deactivation and reactivation of NBA 2K14’s servers. These Terms of Service aren’t hidden – beyond the fact that many of us never read the EULA in full, of course – and if you’ve been playing the NBA 2K series for some time, you’re familiar with the drill. As unfortunate as it is, it’s understandable given the way that the userbase moves on.

The problem is that over the years, bigger chunks of the game are disappearing when online support ends. It used to be that we’d lose the ability to set up online games, use the in-game file sharing functionality, and receive any official roster updates. It was still a blow, but the games were largely intact. Now that there’s a larger focus on the connected experience and live service content, server shutdowns are making major modes inaccessible. Even primarily offline moves can be affected, if your save file utilised any online content when it was created. MyCAREER is the big one though, and the shutdown of the NBA 2K20 servers has exposed a troubling approach.

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The Friday Five: 5 Mind-Blowing Basketball Gaming Facts for 2022

The Friday Five: 5 Mind-Blowing Basketball Gaming Facts for 2022

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five offers up five basketball gaming trivia tidbits that are mind-blowing facts in 2022.

This will be difficult to appreciate if you were born in the late 90s or early 2000s, but there was a time that the Year 2000 screamed “futuristic”. It felt that way for me as a kid and later a teenager in the 90s, and I’m sure it really felt that way for my parents who were born in the 40s. The Year 2022 truly seemed like the stuff of science-fiction all those years ago, yet here we are. Granted, we’re somewhat behind schedule as far as flying cars, living on the moon, and everyone wearing shiny jumpsuits. Still, when it comes to certain technology, we have many things that were once the stuff of sci-fi.

They’re now just normal, everyday conveniences, but that’s how it goes as technology marches on. All the same, there’s something mind-blowing about it being the Year 2022, especially for those of us who remember the Year 2000 like it was only five, ten, or at most fifteen years ago. Once the years start flying by, the rising stars of the NBA are suddenly the veterans with a decade under their belts. The basketball video games you’re nostalgic for suddenly feel very retro. Even the PlayStation 4 and Xbox One are beginning to seem old! In the spirit of acknowledging the passage of time, here are five basketball gaming facts that are – all clickbait aside – mind-blowing.

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Wayback Wednesday: The Way Back in NBA 2K19

Wayback Wednesday: The Way Back in NBA 2K19

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the MyCAREER story in NBA 2K19, which was titled “The Way Back”.

Since NBA 2K19 is now going on four years old and its servers have been shut down, I believe that it now fits the bill for wayback content. Hey, that’s the rule I set when I looked back at the story of DJ in NBA 2K18 in 2020, and as I said at the time, it’s my feature, so I’ll make and break the rules as I see fit! Besides, we’ve had a couple of fairly well-written and acted MyCAREER stories since then. In particular, The Long Shadow in NBA 2K21 was a strong candidate for the best tale the mode has ever had. With that in mind, it’s worth looking back at NBA 2K19’s story to see how it holds up.

After all, when NBA 2K19 came out, The Way Back was likewise one of the best stories we’d played through in MyCAREER. The journey of AI didn’t just take us from college to the NBA, but around the world. I’ll throw out an obligatory spoiler warning as we take a look back…way back…at The Way Back…

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NBA 2K22 MyCAREER Details: The City, Neighborhood, & Story

NBA 2K22 MyCAREER Preview

We’re almost at the end of the preview season, with the latest Courtside Report (aka developer blog) providing insights into MyCAREER in NBA 2K22. It also reveals what we can expect of The City on Next Gen, and The Neighborhood on Current Gen.

MyCAREER in the Next Gen version of NBA 2K22 will play out more like an interactive adventure than a movie. The blog compares it to an open world RPG, with main storyline quests and side quests. There are NBA and City-based objectives, including Daily and Seasonal tasks. Matchmaking buildings have been added, and the Gatorade Courts now have no rental fees.

On Current Gen, The Neighborhood has been turned into a luxury cruise, with familiar locations on different decks. There will also be NPCs and objectives, similar to Next Gen. Notably, the matchmaking options that have been introduced on Next Gen will not be available in the Current Gen version.

You can check out a summary of the NBA 2K22 MyCAREER Courtside Report below, as well as a trailer for The City. Got any thoughts on the latest previews? Sound off in the comments below, and join in the discussion here in the Forum! NBA 2K22 comes out this Friday, but as previously noted, we’ll be getting an insight into MyNBA as the preview season wraps up.

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The Friday Five: 5 Basketball Gaming Confessions

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five confessions that I must make in regards to basketball gaming.

Today, I’m opening up the floor to basketball gaming confessions. What do I mean by that? Well, I think it’s fair to say that when it comes to the virtual hardwood, we’ve all made some mistakes, have some surprising or unpopular opinions that contradict our usual stance on basketball gaming topics, and have done things that are hypocritical. Hey, we’re complicated beings, and none of us are perfect! We don’t like to admit it because we don’t enjoy looking foolish, even when it comes to something as low stakes as a recreational activity like basketball video games.

So you know what? Let’s remove that stigma and share some stories! I’ll readily tip things off with five basketball gaming confessions of my own. There’s nothing sinister here; nothing particularly scandalous. From finding enjoyment in aspects that I’ve criticised to being a sore loser on the virtual hardwood, I’m willing to put my hand up and admit to blunders, regrets, and guilty pleasures. Some of these confessions may be surprising, while others will probably make sense. There’s also something I can chalk up as research and a learning experience, while another is a reminder to always pay attention when shopping on eBay. With that being said, let the admissions begin!

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The Friday Five: 5 Divisive Artistic Choices

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five artistic choices in basketball video games that proved to be divisive.

It’s likely that at some point, you’ve heard the fable of “The miller, his son, and the donkey.” It’s the go-to fable whenever you want to illustrate that you can’t please everyone; or, to use the wording of the moral that’s appended to certain versions of the fable, “if you try to please all, you please none.” The fable is talking about actions, but the message holds true for art and entertainment as well. Whether it’s a video game, tabletop game, film, TV series (or an individual episode thereof), album, song, poem, drawing, painting, or whatever…nothing receives universal acclaim.

After all, it’s impossible for a single work to cater to everyone’s individual taste with its artistic choices. Of course, some artistic choices tend to evoke more extreme responses and opinions than others. They’re the proverbial “love it or hate it” artistic choices, with very little in between. It’s also interesting that some of the most divisive aspects of basketball games are generally inconsequential artistic choices that don’t inhibit the core gameplay experience. Atmosphere is still important though, and a gaudy art style can be off-putting. With that in mind, here are five of the most divisive artistic choices that we’ve seen in various aspects of basketball video games.

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The Friday Five: 5 Side Characters That Should’ve Been MyPLAYERs

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five suggests five side characters in MyCAREER stories that arguably should’ve been the player character instead.

So, I’ve looked at the best antagonists and protagonists in MyCAREER stories, but those tales have also featured a number of interesting side characters (and B-Fresh). It may be an overused idea at times, but whenever you have a cast of good supporting characters that have interesting stories of their own, you can’t help but wonder about spinoff ideas. Alternatively, you may feel that they should’ve been the main character all along. There are certainly some examples in the various MyCAREER stories, and so I’ll be exploring those possibilities today.

Of course, it should be noted that oftentimes side characters are in those roles for a reason, and promoting them to the lead or one of the main characters exposes why they weren’t in the spotlight in the first place. The same traits that made them such enjoyable side characters can make them unsuitable protagonists. It may be that they work better in small doses, or aspects that made them funny as a side character are grating when they’re the lead. Conversely, a lack of flaws may make them too boring in the role of protagonist. With that being said, I do believe there’s merit in these side characters being cast in the role of MyPLAYER avatar, albeit with a few changes.

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The Friday Five: Top 5 Protagonists in MyCAREER Stories

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 Protagonists we’ve played as in MyCAREER stories (obligatory spoiler warning).

Although it’s often said that stories are only as good as their villains, it’s still vital that their protagonists are likewise well-written. There’s arguably more wiggle room here as some stories have successfully utilised protagonists that are audience surrogates; blank slates that we can project ourselves onto. MyPLAYERs certainly can qualify in that regard. Since the adoption of the story-driven approach in MyCAREER, the player character does have established personality traits, yet there are also moments where we can role-play and choose how they react to a situation.

A problem that many of us have had with the protagonists of various MyCAREER stories is that the aspects of the character and story we can’t change have a negative impact on the experience. For example, the NBA 2K15 MyPLAYER isn’t a very sympathetic character. In NBA 2K16’s “Livin’ Da Dream“, Frequency Vibrations (aka Freq) has a very specific background that doesn’t gel with the RPG mechanics of the mode, and makes decisions many of us wouldn’t. A good MyCAREER protagonist is one whose shoes we do want to jump into, whichever brand they may be. To that end, these are my picks for the Top 5 Protagonists that have become our avatars.

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The Friday Five: Top 5 Antagonists in MyCAREER Stories

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 Antagonists encountered in MyCAREER stories (obligatory spoiler warning).

It’s often said that a story is only as good as its villain. We love our heroes and all, but we need them to overcome obstacles, and ultimately, a worthy antagonist. After all, what would Batman be without The Joker? The most popular professional wrestlers have always had great heels to make them look heroic, even if they’re a bit of an anti-hero themselves. Name a popular franchise, and it’ll be sure to have a memorable antagonist that made the protagonist’s journey exciting and meaningful. Conversely, the absence of a strong villain tends to water down a tale.

Of course, that isn’t always the case. Indeed, it’s possible to tell a good, coherent story without an antagonist. The complication the protagonist faces instead comes from the challenge of accomplishing a task, or resolving conflict that wasn’t caused by any act of maliciousness or villainy. This is often the case with MyCAREER stories, in which the protagonist is a young basketball player with aspirations of making the NBA, and must face all of the hurdles that go hand-in-hand with achieving that dream. However, we’ve also encountered a few antagonists, and they’ve undoubtedly made the road to the NBA bumpier. Without further ado, here are the Top 5 MyCAREER antagonists!

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