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Wayback Wednesday: NBA in the Zone Retrospective

Wayback Wednesday: NBA in the Zone Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA in the Zone, developed and released by Konami.

The sim-arcade hybrid genre of basketball video games is one that I’ve really come to appreciate in recent years. I didn’t play many of them growing up, as I preferred NBA Live for its more realistic approach to the sim style, and NBA Jam for its definitive arcade experience. While I ultimately still prefer games that are firmly sim or arcade in their style of play, sim-arcade hybrid titles undoubtedly have their place. The best ones strike a fun balance between a realistic depiction of basketball, and exaggerating the action for looser, up-tempo gameplay that takes a few liberties with accuracy.

Because they occupy a middle ground between simulation and arcade games, there are a handful of games that could be considered sim-arcade hybrids. And 1 Streetball is definitely in the conversation, mixing 5-on-5 gameplay with some power-ups and slightly exaggerated dunks. NBA Live 2003’s wackier elements arguably make it a candidate, though it’s still mostly sim at its core. When I think of prime examples of sim-arcade hybrid games though, Konami’s hoops titles are what come to mind, and that includes NBA in the Zone. Let’s take a look back…way back…

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Wayback Wednesday: Revisiting NBA Live 18

Wayback Wednesday: Revisiting NBA Live 18

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m giving NBA Live 18 a second look.

It’s fair to say that NBA Live didn’t live up to expectations on the eighth generation. We were hoping for a fresh start after NBA Elite 11 torpedoed the series during the seventh generation, but instead there were numerous unsuccessful attempts to rebuild. However, there were some flashes of brilliance and genuinely good ideas, which only makes the shortcomings of those eighth gen NBA Live titles more frustrating. Now that several years have passed and the weight of new game expectations has been lifted, those positive aspects do stand out, and can be appreciated.

As such, when I revisit an eighth generation NBA Live, I’m sometimes left surprised by how much I enjoyed dusting it off. While these second looks haven’t changed my mind to the same extent as NBA Live 10 or the Next Gen version of NBA 2K14, I do come away thinking that some of them hold up better than I remembered. This was true after Dee and I revisited NBA Live 18 using Parsec and the Xbox App, and had a really fun game. Indeed, I ended up picking up where I left off in Ultimate Team, and it inspired me to reconsider my previous critique. Let’s take a look back…way back…

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Wayback Wednesday: NBA Basketball for Intellivision

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA Basketball for the Mattel Intellivision, in the form of another video retrospective.

I’ve covered some rather old basketball video games for Wayback Wednesday so far, but this is the oldest! Indeed, NBA Basketball for the Mattel Intellivision is one of the earliest hoops games ever made. It’s a game that I’ve planned on covering with a video retrospective for some time now, though I originally envisioned a different context and tone to what I’ve gone with here. I strongly believe that the approach I ended up taking was the right one, as it pays appropriate tribute to what is an important game in the history of the genre. So, let’s take a look back…and I do mean way, way back…

While NBA Basketball is a game that I’m guessing many people in our community haven’t ever played – especially if you weren’t born in the mid 80s or earlier – I hope that you enjoyed this retrospective of a pioneering title! For more basketball gaming videos, from retrospectives and essays to highlight reels and the NLSC Top 10 Plays of the Week, be sure to subscribe to the NLSC YouTube channel. Shout out to Dee for connecting with me on Parsec to play this two player game, in order to get all of the footage! As always, feel free to hit us up with any suggestions of games that you’d like to see us play, as well as cover on the NLSC Podcast or in Wayback Wednesday.

Wayback Wednesday: NBA 2K6 Retrospective (Xbox 360)

Wayback Wednesday: NBA 2K6 Retrospective (Xbox 360)

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the Xbox 360 version of NBA 2K6.

As I’ve said before, as someone who grew up with NBA Live, it took me a while to truly get into the NBA 2K series. There was a sense of brand loyalty, but beyond that, I was accustomed to NBA Live’s approach to controls, gameplay mechanics, and modes. I remember trying out the PlayStation 2 version of NBA 2K6, and feeling somewhat underwhelmed. If nothing else, I disliked the Isomotion controls, which remained a barrier to getting into NBA 2K for years to come. I preferred to make the best of some rough NBA Live releases, rather than acclimate to a different game.

Obviously, I’ve had a change of heart! A handful of NBA 2K titles over the past decade now rank as some of my all-time favourite basketball video games. I’ve also been able to revisit older NBA 2K titles, and really enjoy them. One older 2K release that I’ve grown rather fond of is NBA 2K6 for Xbox 360. It seems only fitting, since I’ve also warmed up to the Xbox 360 version of NBA Live 06 after giving it another look. However, while NBA Live 06 for Xbox 360 may be slightly underrated at times, NBA 2K6 is definitely a stronger all-around game. Let’s take a look back…way back…

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NBA Live 2003 Retrospective by Live 01 Legends (Part 1)

NBA Live 2003 Retrospective by Live 01 Legends (Part 1)

Since it was released a little over twenty years ago, I’ve had mixed feelings about NBA Live 2003. It’s a landmark title due to the introduction of Freestyle Control, but its fast pace, arcade-leaning gameplay, and Courtside Comedy Cutscenes, have divided many basketball gamers. I’ve come to appreciate it more in recent years however, and to that point, I’m delighted to share an NBA Live 2003 retrospective by Nate of the Live 01 Legends!

In Part 1 of this documentary/retrospective, Nate discusses the need for the series to innovate following NBA Live 2002, and how that goal was achieved with the revolution of Freestyle Control. He compares the mechanic to NBA 2K’s Isomotion, and eventual adoption of right stick dribbling controls. It’s a well put together breakdown of what turned out to be a very significant game, and I’m honoured that Dee and I are featured by way of our commentary from the NLSC Podcast! Watch it below, or check it out here on YouTube.

As noted, a Part 2 of this retrospective is in the works, so stay tuned for that! I also encourage you to subscribe to the Live 01 Legends YouTube channel, and check out Nate and Roger’s other basketball gaming videos. You can also listen to our chat with Nate and Roger on the NLSC Podcast here. Finally, I also posted my own NBA Live 2003 retrospective as part of our 25th Anniversary of NBA Live celebrations a few years back, which you can read here.

Wayback Wednesday: NBA Jam 2010 Retrospective

Wayback Wednesday: NBA Jam 2010 Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA Jam 2010 by EA Sports, with a video retrospective.

Since April 2023 marks the 30th Anniversary of NBA Jam, I was intending to post this feature last week, rather than my look back at the golden presentation of NBA Live 96 PC. However, due to a couple of things getting in the way, it took a bit longer to produce. Of course, I was already well overdue to profile NBA Jam 2010 here in Wayback Wednesday! It’s a game that’s surrounded by some controversy owing to its connections to NBA Elite 11, which is tremendously unfortunate as EA’s NBA Jam was a fantastic reboot of the series. Let’s take a look back…way back…

As you can probably guess, this mini-celebration of the 30th Anniversary of NBA Jam will be going into overtime, as next week – barring any unforseen circumstances – I’ll be profiling NBA Jam: On Fire Edition! In the meantime, I hope that you enjoyed this video retrospective. Don’t forget to subscribe to the NLSC YouTube channel for more great basketball gaming content!

Wayback Wednesday: Revisiting NBA Live 2001

Wayback Wednesday: Revisiting NBA Live 2001

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m revisiting NBA Live 2001, and sharing some further opinions on a game that I’ve previously profiled.

Thanks to my efforts in amassing a large collection of basketball video games, I have a plethora of classic (and not-so-classic) titles that I’m yet to cover here in Wayback Wednesday. One of my goals for 2023 is to finally get around to games that have been on the To Do List for years, including the NBA Street series. However, there are titles that I’ve changed my mind about upon revisiting them with fresh eyes. When I’ve experienced a significant change of heart, it only feels appropriate that I follow up with an updated retrospective.

As I’ve previously discussed, I’ve developed a greater appreciation for games such as NBA Live 06 for Xbox 360, NBA Live 10, and NBA 2K14 for PlayStation 4/Xbox One. Last year, I reflected on how my stance on NBA Live 2003 had softened. While I don’t completely disagree with my prior criticisms, I can now find more enjoyment in it as a retro gaming experience. I can say the same for NBA Live 2001 PC, which I ended up revisiting while feeling nostalgic ahead of my twenty year high school reunion. Similar to NBA Live 2003, it’s a game I’ve had mixed opinions about over the years. Let’s take a look back…way back…

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Wayback Wednesday: AND 1 Streetball Retrospective

Wayback Wednesday: AND 1 Streetball Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at AND 1 Streetball.

As much as I enjoy revisiting old favourites that I’ve spent hundreds of hours with over the years, I also enjoy going back and checking out basketball games that I missed the first time around. It’s given me reason to seek out deals on eBay and expand my collection, and these days, I’ve got a variety of hoops titles at my disposal. Good, bad, or mediocre, they’re always interesting to check out. In fact, there’s often a lot of fun to be had with the titles that are slightly rough around the edges, especially when they can bring something different to the table.

Case in point: AND 1 Streetball. Developed by Black Ops Entertainment and released for PlayStation 2 and Xbox, it didn’t have the polish of an NBA Live or NBA 2K, or for that matter, NBA Street. It was a competent effort though, and a fun game in its own right. The use of AND1 talent also made it stand out from NBA Street, as did its approach to gameplay. It’s another basketball game that’s somewhat forgotten, which is unfortunate as it deserves to be remembered. Let’s take a look back…way back…

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NLSC Podcast #399: NBA Live Mythbusters

NLSC Podcast Logo

Episode #399 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

Following a session with the Xbox 360 version of NBA Live 06 over Parsec, we’re compelled to take an in-depth look back at the controversial title. In particular, we take it upon ourselves to bust a few myths regarding the game’s quality, and what actually led to its less than stellar reception. We also got NBA Live 09 working over Parsec, and it too made a positive second impression on us. Indeed, we may have found a couple of new retro gaming kicks! In other retro gaming news, it appears as though content for NBA 2K17 may be gone forever; at least if it’s installed fresh today. Nevertheless, our advocacy for retro basketball gaming continues, even as we play NBA 2K22!

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Wayback Wednesday: NBA Action 98 Retrospective

Wayback Wednesday: NBA Action 98 Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA Action 98, also released under the name NBA Fastbreak ’98.

Back in the days when demo CD-ROMs were still a thing, I happened to get my hands on a collection titled Sportz Crazy 2. Released by Sprint Software circa 1997, it featured over twenty sports game demos, in addition to a bunch of Windows 95 tools (including Internet Explorer 4!). As you might expect, my attention was immediately drawn to the basketball games, one of which was Slam ‘N Jam. The other was NBA Action 98, a game published by Sega Sports that was also available on the Saturn. NBA Fastbreak ’98 was the title given to the PlayStation version.

Both titles may be unfamiliar to younger basketball gamers, but the game stands as a significant release, being the forerunner to the NBA 2K series. It went head to head with NBA Live 98, and while EA Sports’ title was better across the board, NBA Action 98/NBA Fastbreak ’98 displayed many of the traits and the attention to detail that would eventually make NBA 2K the premier brand in sim-oriented basketball games. I’ve since picked up the full versions of both NBA Action 98 and NBA Fastbreak ’98, so let’s take a look back…way back…

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Wayback Wednesday: A New Appreciation for NBA Live 10

Wayback Wednesday: A New Appreciation for NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reflecting on the new appreciation that I have for NBA Live 10.

If you’ve been following along with my recent Wayback Wednesday features, you won’t be surprised to hear that I’ve developed a new appreciation for NBA Live 10 as of late. Despite a few gripes that I have with certain aspects of the game, my overall opinion of it has always been generally positive. I’m sure that came across when I covered the game with a retrospective for our 25th Anniversary of NBA Live celebrations. For the most part, I still stand by what I wrote in that article and my appraisal of NBA Live 10 as a fine game, but not the best release in the series.

To that end, this isn’t a revision of the impressions I shared in my retrospective, as was the case when I revisited NBA Live 06 on Xbox 360. Again, I’m not inclined to disagree with my previous comments on the quality, depth, and ranking of NBA Live 10 compared to other strong releases in the NBA Live series. However, I can now say that I’ve been able to make some new memories with the game upon it becoming my retro kick, and that has undoubtedly given me a new appreciation for the experience on offer in NBA Live 10. Before I move on to covering other games, I’m reflecting on why NBA Live 10 has inspired me to go back…way back…

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Wayback Wednesday: NBA Showtime: NBA on NBC Retrospective

Wayback Wednesday: NBA Showtime: NBA on NBC Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the PlayStation version of NBA Showtime: NBA on NBC.

Although I grew up playing both simulation and arcade basketball games, by the late 90s I’d lost interest in the new arcade titles. This was partly due to finding the sim games more appealing, but the arcade genre also seemed to be losing steam. I still loved NBA Jam Tournament Edition and NBA Hangtime, but Acclaim’s NBA Jam games weren’t impressive, and I didn’t keep up with Midway’s titles. It’s unfortunate, because there were some good arcade basketball games being released in between the original classics by Midway, and the launch of EA Sports’ NBA Street series.

The good news is that running Wayback Wednesday features gives me an excuse to track down some old games and check them out all these years later. As I’ve said before, some games are gems, while others were worth skipping the first time around. They’re all fun and interesting to sample though, but the better games always make for more exciting additions to the collection. This week I’m covering a game that I would have liked to have played more of when it was released: Midway’s NBA Showtime: NBA on NBC. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live 06 Xbox 360 Revisited

Wayback Wednesday: NBA Live 06 Xbox 360 Revisited

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA Live 06 on Xbox 360, and following up on my previous retrospective of the game.

When I covered NBA Live 06 as part of my retrospectives for the 25th Anniversary of NBA Live, I noted that the PC/current gen release and the Xbox 360 version received very different responses. NBA Live 06 on PC, PlayStation 2, and Xbox was generally well-regarded, whereas the Xbox 360 release is seen as the beginning of the series’ downfall. I would still agree with that assessment, but as I mentioned in Episode #363 of the NLSC Podcast, I’ve been having some second thoughts about the quality of the Xbox 360 version of NBA Live 06.

That’s not to say that I think it’s the best game in the series, or that it wasn’t a major misstep in many ways. However, after firing up the game as part of my research for an article, I ended up playing a full game and really enjoyed myself. Considering that I described NBA Live 06 on Xbox 360 as having vastly inferior gameplay to the PC version in my aforementioned retrospective, it prompted me to spend some more time with the game and see if my opinion of it changed. Obviously it still has many issues, but does the reputation of NBA Live 06 on Xbox 360 overshadow some of its good points? Let’s take a look back…way back…

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Wayback Wednesday: College Hoops 2K8 Retrospective

Wayback Wednesday: College Hoops 2K8 Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at College Hoops 2K8 on PlayStation 3.

College Hoops 2K8 is a title that generally makes basketball gamers feel wistful, the same way football gamers look back at ESPN NFL 2K5. Both games marked the end of their respective series, and were very highly regarded. They have an enduring popularity, as gamers who enjoyed them when they were new are still able to dust them off and play them today, especially College Hoops 2K8 with all of its roster customisation. Indeed, gamers have continued to make new rosters for College Hoops 2K8 for many years afterwards, some of which are still available.

As I look back at College Hoops 2K8, it seems accurate to say that it’s many people’s favourite college basketball game. As with College Hoops 2K7, I’m coming from the position of someone who wasn’t able to play it when it was new, and also didn’t spend a lot of time with its NBA counterpart at the time either. I therefore don’t have any nostalgia for it, and while I am able to make comparisons to NBA 2K8, there isn’t quite the same novelty as there was when comparing NBA Live 08 and NCAA March Madness 08. Nevertheless, it’s unquestionably a significant title, and a great release that’s well worth remembering. Let’s take a look back…way back…

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Wayback Wednesday: College Hoops 2K7 Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at College Hoops 2K7 on PlayStation 3.

Finally getting my hands on the college games from Visual Concepts has been just as rewarding as adding EA Sports’ NCAA titles to my collection, but playing them has been a slightly different experience. While there’s still the novelty of finally getting to play games that I wasn’t able to import for so long, I don’t have the same history with NBA 2K7 as I do with NBA Live 07. If nothing else, it isn’t as jarring to see NCAA branding in a menu that I associate with an NBA game that I’m far more familiar with, and played more extensively when it was new.

I do own NBA 2K7 though and have spent time with it, so I am aware of what 2K’s basketball games were like at the time, and thus can make comparisons with College Hoops 2K7. Needless to say, it’s interesting to compare the College Hoops games to its contemporaries in the March Madness series as well, especially since the latter utilised technology from a very rough era in NBA Live’s history, and 2K has usually taken a different approach to certain core features and mechanics. With that being said, let’s take a look back…way back…

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