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Monday Tip-Off: Arguing For & Against Green Releases

Monday Tip-Off: Arguing For & Against Green Releases

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on Green Releases, specifically the arguments for and against the mechanic.

Back in May 2017, I discussed the future of Green Releases in NBA 2K. Three years on, the mechanic still remains an issue. It’s funny to look back and see that Mike Wang was talking about weaning gamers off the concept of Green Releases, only for them to still be in the game, relatively unchanged. I say relatively because NBA 2K18 attempted to artificially nerf them with a “Good” release actually only having a 5% chance of going in – less than a Slightly Early or Slightly Late release – and other games have also seen Beluba and co tinker with the perfect release windows.

Apart from that, the basic idea remains the same. Green Releases result in a made shot every time, unless it’s blocked or you’re too far behind the backboard. If you can learn the precise timing of a jumpshot animation and pay attention to the rumble feedback cues, you’ll be greening attempts with ease and regularity. We’re still as reliant on the approach as ever, and it doesn’t look like it’s something that NBA 2K – or NBA Live, now that it’s adopted the same style of shot mechanics and feedback – will be able to move away from. The question is: should it? It feels like we’re at a stalemate on the issue, so let’s go over the pros and cons of Green Releases once again.

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NBA 2K17 Roster Updated; Tuning Fix Pushed Through

Michael Carter-Williams on the Chicago Bulls' roster in NBA 2K17

Patch 1.05 for NBA 2K17 appears to have corrected the problem that was preventing the team from pushing through new rosters, as an update has come through following the patch’s release yesterday. This is the first roster update since mid-October, and updates the lineups accurate as of this week, including recent injuries.

A tuning update/fix has also been pushed through. Among other things, it notably resolves issues with the Relentless Finisher Badge, which should now be working as intended.

The new rosters, tuning fix, and Patch 1.05 are all live for the PC, PlayStation 4, and Xbox One versions of NBA 2K17. If you have any impressions of the latest updates, feel free to have your say in the comments section below, and join in the discussion here in the Forum.